search instagram arrow-down

Follow Blog via Email

Join 228 other subscribers

Letters from the Front



First, a confession to make: I thought BioShock 2 was a mistake at first, I kinda still think that but less so.

I worship the original like no tomorrow, the original BioShock is one of the greatest games of all time and definitely one of the greatest games of the last decade. I was worried about the sequel, even if I longed to play a game like the original but that would never happen. BioShock 2 is a different beast of nature, I was so wrong about this game and yet sorta right, even if I still defend it.

BioShock 2 is a complete brilliance of a game, even if it doesn’t and will never live up to the original. BioShock 2 expands the myth of Rapture and expands the lore of this fascinating city, and we’re still waiting for a third trip to Rapture. It loses the mystery, of course but it adds alot of new things like: New places to discover, fascinating characters, and the game doesn’t forget what came before. It’s a game that gives the player devastating powers, but balances the devastating with terror: new fear of the Big Daddy.

In BioShock 2, you play as Alpha Series “Big Daddy.” , the original Big Daddy and the first Big Daddy to be made. You play as Subject Delta, the first Big Daddy. You are him and you have alot of lore about him that can be seen or mentioned in Audio Diaries, and you have a fresh look at the production and the plans that went into the Big Daddy after Subject Delta. It’s a great and interesting insight into the lore of BioShock, plus  when you play as the Big Daddy, it isn’t half-assed. You actually are him, his footsteps crunch an echo and when you get hit, you produce a wailing moan. Water drops on your helmet, and steam blurs your visor. You’ll get a glimpse of yourself once and a while and it’s stunning, you’re this thing that is powerful. Often times, you’ll get reminded of how powerful you are.



There are tools of terror that help you remind of how powerful you are and the drill is just the beginning. Every weapon is a step up from the original, but I sure do miss using the Tommy Gun. The shotgun is a double barrel sawed off and it’s so satisfying to use, the revolver has been replaced by the Rivet Gun, a weapon used by the Rosies and the gun makes mince meat out of the splicers. My favorite weapon though, is the Spear which is the equivalent to the Crossbow from the original.

Plasmids are better this time around, although you’re given the same plasmids in somewhat of the same order as in the original. The best part is that all the plasmids act differently when they’re upgraded, you can throw fireballs or do a fire stream when you upgrade Incarnate.

The gameplay is much more tighter this time around, unlike the remaster of the first BioShock, there are improvements here but it’s more of the same but improvements. Gunplay feels more tighter this time around, and feels more satisfying then it did when BioShock 2 originally released. Everything in BioShock 2: Remastered has improved and it’s great, even the graphics look better then whatever it was in the original game.

It’s great to return to BioShock 2. Stay tuned for the review.

2 comments on “BioShock 2: Remastered: First Impressions

  1. Technically we do go back to Rapture again. The Bioshock Infinite DLC Burial at Sea takes us on an unpleasant tour of the place. It’s brilliant!

    1. Physics says:

      I don’t count Burial at Sea Episode 2 though. I played it twice and I didn’t like it, however Episode 1 is fantastic but I don’t count the Episodes as canon since it destroys everything that the original BioShock did.

      But, I would like a full fledged BioShock 3, a sequel to BioShock 2 so we can finally go back to Rapture and destroy the Rapture Nightmare once and for all.

      Although, a prequel wouldn’t be bad as a full fledged entry into the lore of the first two games.

Leave a Reply
%d bloggers like this: