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Letters from the Front

As a former exclusive for the Playstation Vita back in 2012, it came in time right on the heels of the mainline entry, Assassin’s Creed III, Liberation promised to be a good system seller for the Vita but it fell short. While it fell short of the objective that it tried to push, Liberation did something right as it ended up being an impressive showcase of possibilities for the open world genre on the handheld system.

After 2012 and the apparent death of the Vita, Assassin’s Creed III: Liberation HD made an appearance on the Xbox 360 and Playstation 3 in 2014 as one of the last remaining titles to be made available on the last generation of consoles and its this version that makes a return on the Xbox One and Playstation 4 as part of the Assassin’s Creed III Remastered bundle.

Assassin’s Creed III: Liberation is set as a prequel to Assassin’s Creed III while being set around the same time as the mainline entry, Liberation is set in 1700’s New Orleans before making its move to 1775 Boston chronicling the life of Aveline de Grandpre. The Spanish have taken control of New Orleans from the French, the French governor is working with the Templars, and there is some sort of defection within the Assassin order and that’s all within the first set of chapters that span all the way to 1775 Boston in the midst of the American Revolution.

The majority of the missions are very reminiscent of classic Assassin’s Creed missions before Origins, so recognizable that you will remember the tailing and escort missions. Unlike Ancient Greece or Ancient Egypt in the two most recent games, New Orleans isn’t very noteworthy and the setting is very underused which is a shame since New Orleans is such a great setting for an Assassin’s Creed game; it’s very easy to get around as opposed to Boston and New York from Assassin’s Creed III. The only thing that’s good about the setting is the Bayou but even the Bayou feels underused, the Bayou is a fitting wilderness of surprises but that’s all that it amounts too.

Unlike the other games, there is somewhat of a proper stealth mechanics in Liberation in the form of the disguise system. The disguise system allows you to don the persona of a slave, the assassin, and a socialite which is reflective of her complicated backstory. The game forces you to use the personas as often as possible and each come with their own strengths and weaknesses and she has a charm button that you can use to gain the upper hand to gain access to special places like a Mansion to assassinate the mayor.

Liberation’s combat is best experienced on the console since its more comfortable to play on the controller and the control scheme is basically the same as the older titles like Assassin’s Creed II and you will right at home with the control scheme.

Like other remasters and remakes, the cinematics have been overhauled although they aren’t much better and the graphics themselves have had a resolution bump but nothing game changing which is a shame since I had hoped the remaster would sport the graphics from Assassin’s Creed: Origins and Odyssey. It’s kind of disappointing to not see the 2014 graphics be completely overhauled using the new graphics engine as I find Assassin’s Creed III to be one of the most interesting games in the franchise.

This is my first time with Liberation so I’m not sure if the bugs have been fixed or not since Liberation is a port of the 2014 version that appeared on the Xbox 360 and Playstation which itself was a port of the 2012 original game that appeared on the Playstation Vita. For right now, if you want to pick it up then I would recommend it for the fans of the series and that it comes with the Assassin’s Creed III Remaster which dropped at the end of last month. Stay tuned for my review.

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